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Shipyard Workers Go On Strike, Nobody Notices

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Dozens of Alliance shipyard workers went on strike last week to demand improved employment conditions, but were dismayed when they realized no one had even noticed.

"We get no respect," said despondent Shipyard Foreman Merreck Vonder, gazing out at the empty docks and inactive bilge pumps. "We slave away for our Commanders tirelessly, for hours on end, real back-breaking work to make sure our naval expeditions are the best they can be. But they could care less! And then we walk off the job, to take a stand and make a point -- and they don't even notice we're gone!"

"Just last week my crew finished building a magnificent new Battleship," lamented Vonder, taking another swig of his Rumsey Rum Black Label. "60-foot lacquered masts, meticulously hand-carved rails, elementium cannons imported all the way from the Eastern Kingdoms...probably the finest ship I've ever built. Vonder's Pride, I named it, before sending a runner to fetch the Commander."

Vonder pounded his fist on the abandoned mission table. "And d'you know what she said? 'Really, Vonder? A crew of dwarves?' And then she ordered it destroyed, and told me to start building her a new one!"

"Now, I'm not trying to imply the Commanders are racist or anything," whispered Vonder, leaning in close. "But doesn't anyone else think it's just a wee bit odd that they all seem to just want human crews? Just saying!"

Even these human members are not entirely pleased with their life in the shipyards. "I've always wanted to be an Alliance sailor, ever since I was a little kid," said Quinn, a Boatswain participating in the strike. "But how can I write my family back in Westfall and tell them I'm proudly serving on the H.M.S. Jeff? Or that today I helped put the finishing touches on our new Destroyer, The Nut Vice??"


When asked if these were the only issues shipyard workers were dissatisfied with, Vonder sighed and shook his head, producing a long scroll of names from his vest pocket.

"These are all the brave men and women we've lost at sea these last few months, sent off on suicidal, harebrained missions," said Vonder bitterly. "I keep telling management, 'Commander, look at these storms! We can't possibly sail under these conditions!' or 'Commander, please! These ships you've selected aren't equipped to battle Horde submarines! We'll be blown out of the sea!' But they never listen! They send the ships out anyway, not even caring if they return safely home, and for what? A chance at a hundred gold? Some new boots??"

"Anyway, we had a long talk with our union rep, and he agreed that we shouldn't have to put up with this," said Vonder defiantly. "He recommended a full labor strike -- deny the Commanders our well-trained and highly-specialized services until they are forced to acknowledge our concerns and treat us better!"

"Wait, who? The shipyard? My shipyard?" said human Commander Kanta, when she heard about the strike. "Actually, come to think of it, it did seem a little quiet when I rode past the other day. But I was on my way to fish up some lunkers to impress Nat Pagle, so I had more important things on my mind."

When asked what she intended to do about the strike, Kanta laughed. "What am I going to do about it? Um, nothing?" She shrugged. "It's the shipyard. I stopped going there weeks ago. Who even cares?"

Flying in Legion will be acquired through Pet Battles, announces Blizzard

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Players will be able to fly in Legion, as long as they know how to Pet Battle.

"We appreciate the spirited discussion that is still taking place regarding flying in Warlords of Draenor," said Blizzard Senior Designer Jeremy "Muffinus" Feasel in a surprise press conference this morning. "We understand that many players were disappointed not knowing if and when they would be able to fly in Draenor, which is why we've decided to tell you now in advance that flying in Legion will be directly linked to your Pet Battling prowess!"

After pausing to fistbump fellow designer Jonathan "Crafticus" LeCraft, Feasel went on to say that at some point "early in Legion, probably 7.0.1," players will be able to earn the ability to fly by completing a new meta-achievement called Broken Isles Petfinder. This achievement will encompass a variety of pet battling accomplishments, such as catching all 563 new battle pets found in the Broken Isles (including the rare Born Val'kyr, who shares its Unborn cousin's always popular spawn patterns), and collecting 100 of Legion's new Pet Treasures, found by feeding your pets Magical Pet Biscuits and rummaging through the resulting droppings. Players will also need to complete the [An Awfully Big Broken Adventure] and [The Felestial Tournament] achievements, and reach Revered with two new reputations, Ashlei and Lil' Illy.

"We got the idea after seeing a post on the forums that suggested flying speed be gated by Mythic raid progression," explained Feasel. "Now obviously, that idea was just plain stupid, but it did make us realize that gating flying behind pet battles would be a totally awesome idea!"

Feasel added that this new process "took some convincing," but in the end, Legion's development team agreed that this would ensure flying remained a well-deserved reward, and not something to be taken for granted.

"Ultimately, we felt that only players dedicated enough to have a blue-quality level 25 P/S breed Tiny Snowman deserved to be able to fly this expansion," said Feasel, adding that the Snowman was "basically mandatory" to defeat at least five of Legion's elite tamers and Artifact pets.


"We believe this strikes the right balance between ensuring non-Pet Battle-based content lives up to its full potential, while providing players who’ve already fully experienced Legion's Pet Battle world extra freedom to 'break the rules,'" added Feasel. "This also provides a general blueprint going forward for content to come. Players will discover new and undiscovered Pets from the ground, and then once they’ve fully pummeled those pets into submission, they can take to the skies and experience the world from a new vantage point!"

When asked how players would gain reputation with Ashlei and Lil' Illy, Feasel stated that these would be classic reputation grinds, which are always huge hits among the playerbase.

"It's simple, really," said Feasel. "Every pet battle you win with an Elekk Plushie on your team earns you 10 reputation with Ashlei, who as we all recall, is a big fan of her own Plushie friend, Doodle! As for Lil' Illy, players will be able to challenge Maiev Shadowsong to a special pet battle every day, and defeating her will earn you a whopping 100 reputation with him! That's right Maiev fans, we told you she'd be back in a big, important role, and we weren't about to let you down!"

Lead game designer Tom Chilton then appeared onstage and added that to stay consistent with game lore, female Night Elf priests would automatically begin at Honored with Lil' Illy, while male Night Elf druids would start "At War" with him.

Immediately after Feasel's announcement, the WoW community exploded into activity. World-first guild Paragon quickly amended their guild requirements, which now state that potential applicants must speak Finnish, have extensive Mythic raiding experience, and must also own all four Celestial Tournament pets. Meanwhile, a forum thread created this morning titled "NERF EMERALD PROTO-WHELP!!!!!" has already received 1500+ replies, though at least half of these are simply telling the thread author to "just howl bomb it, lol."

Ashran groups now limited to one player per side

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"Exploit that, fuckers," said Holinka.

Accessing mailbox to cost gold in Legion

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Players will have to pay gold to use their mailbox in Legion, Blizzard announced today.

Currently on the Legion Alpha servers, players must fork over 100 gold to open their mailbox, whether it's to send mails, receive items from the Auction House, or simply to send items to another character.

"The 100g is purely a placeholder at the moment. We are still working out what the cost will be!" said the Warcraft Devs twitter account, when asked to clarify if this access fee would continue when Legion goes live.

Response from the playerbase has been quite negative, but Blizzard remains firm that these service charges are a necessary evil, due to players having earned too much gold from the particularly lucrative treasure hunter garrison missions in Warlords of Draenor.

"We've thought long and hard about this, and we've decided that that best solution is to nickel-and-dime our playerbase for everyday conveniences that they've adored and been accustomed to for years!" explained new Lead Finance Manager Trade Prince Gallywix.

"It just made sense to start with the mailbox -- I mean, the Postmaster already works tirelessly to bring you those useless trash items you passed up, or by taking that excess Honor you earned that would have inconveniently put you over the Honor cap and throwing it in the garbage, then mailing you to tell you about it. It's only fair that they earn a working wage, in today's economy!"

Gallywix added that Blizzard was "listening carefully" to feedback, and that they would be considering alternate options for players.

"Oh, don't you worry! We only want what's best for you, which is why we're offering a special way for players to bypass these service charges! For the low, low cost of only $10, players can purchase the Elite Mailbox account option from the Blizzard Shop, and enjoy full, unrestricted use of their mailbox for an entire month! That's our gift to you, loyal subscribers!"

When asked if Blizzard had any plans to introduce similar gold charges for other existing in-game services, Gallywix shrugged.

"Hey, you never know. We're thinking about maybe toll booths at instance portals, with stamp cards so your 11th zone-in is free. Or maybe we'll make major cooldowns have a one-hour cooldown, which players can reduce for a small, teensy-tiny Shop fee. The possibilities are endless!"

Defias Brotherhood sends petition to Stormwind requesting return of original Westfall

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After King Varian Wrynn announced his intention to finally collapse the subterranean caverns known as the Deadmines once and for all last week, the Defias Brotherhood was quick to react. However, Stormwind authorities were surprised to learn that the infamous band of brigands, murderers, and outlaws responded not with a violent attack or uprising, but rather, with a petition.

The change.orc petition, signed by all 89 members of the Defias Brotherhood who currently reside in the Deadmines, stated that since they would soon be without a home, Stormwind should turn Westfall back into how it used to be because they "liked it better that way."

"I was leader of the Stonemasons Guild back in the original Stormwind," said former Defias kingpin Edwin VanCleef. "After giving it a lot of thought, I feel Stormwind could have found a way to support us, rather than resorting to scary legal tactics. Almost 900,000 people want to see this. King Wrynn, these people are not your enemy, they are some of Stormwind's greatest supporters!"

When asked to explain exactly how a ruthless band of bandits, pirates, and lawbreakers qualified as supporters of anything besides theft, flagrant disrespect for the law, and a bizarre sense of entitlement in expecting one's victims to listen to their requests and not simply laugh in their faces, VanCleef frowned and began sweating, before saying such questions were "not germane" to the matter at hand.

Accompanying the petition -- which was scrawled on the back of a Wanted poster warning travelers to beware Defias bandits operating in the area -- came a firm declaration that should Stormwind not adhere to their requests, the Defias would immediately withdraw all support and financial backing to Stormwind and the Alliance. After reading the thinly-veiled threat, King Wrynn rolled his eyes and laughed. "Wow, how will Stormwind ever cope without the non-existent contributions of a bunch of literal thieves?"

Wrynn then grew more serious. "I hate to break it to them, but Westfall is Alliance land -- always has been, always will be. And frankly, we've had quite enough of the Defias thinking they can just do whatever they want simply because they feel like it, or because they don't like how we run things here in Stormwind these days. Oh, they've had fun running around breaking the law, and so I'm supposed to care now what they want? I've got two words for them: too bad."


Wrynn's response did not sit well with the Brotherhood. "I've lost a huge amount of respect for Stormwind," said Defias veteran "Captain" Cookie, one of the only original Brotherhood members to maintain his position following the Cataclysm. "Everyone knows the Deadmines is shit now. To show my displeasure, I'm no longer going to purchase that Champion's Treadblade that I was totally, definitely, for-reals going to buy next month. That'll show 'em! An eye for an eye! They'll never get my money (money that I stole in the first place) ever again!"

"FUCK YOU STORMWIND!" said a completely level-headed, reasonable Defias member. "You just want to pander to the mainstream population and won't even do something as simple as turn back time for your TRUE loyal people. You just continue to shit on your original citizens."

King Wrynn did acknowledge that the desire to see Westfall returned to its "glory days" was an interesting idea, even among Stormwind authorities, but not enough, he believed, to offset the costs such an undertaking would require.

"They do know that you can't just...rewind the world, right?" said Wrynn, shaking his head. "That was like ten years ago. We can't just change everything back simply because a bunch of thieving yahoos are nostalgic for the 'good old days'."

When informed that the Defias had offered their "regional expertise" to assist Stormwind in any rebuilding efforts, Wrynn scoffed. "What, we're supposed to reward their banditry by giving them jobs? Are they seriously suggesting we view their history of criminal activity and theft as a resume?"


Wrynn did have one additional message for members of the Brotherhood. "We may have shut down your illegal base of operations where you were squatting on Alliance-owned land, but any of you who regret your actions are welcome to return to Stormwind and become law-abiding, tax-paying citizens. You may be shocked to learn that Stormwind and the Alliance are much more willing to consider requests by people who are, you know, not pirates."

As Stormwind masons collapsed the cave leading into the Deadmines' underground tunnels, a single tear rolled down the snout of former Defias lieutenant Mr. Smite, standing on a hill nearby.

"I came back to have a good time, and I'm honestly feeling so under attack right now."

Stormwind City destroyed after Horde stops saving it

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The capital city of the Alliance has been destroyed by Warlord Zaela of the Iron Horde after a small group of Horde adventurers elected not to stop her.

"Have you come to get a first row seat for Stormwind's destruction?" taunted Zaela from atop her dragon after being confronted in her lair deep within Upper Blackrock Spire.

After conferring for a few seconds with his companions, Genshi, an orc rogue, stepped forward and shrugged.

"Actually, that sounds pretty good with us," he said. Behind him, the other four Horde adventurers nodded and gave Zaela big thumbs-up signs.

"Good, I have been waiting for -- sorry, what?" said Zaela, blinking in surprise. "Um, well, okay then. In that case....uh, off I go!"

"I'm really not sure what she was expecting," said Carianna, a blood elf paladin, as the Alliance capital city went up in flames far off in the distance.

"Granted, we did save their city once already from the Botani and that big genesaur," she added ruefully while sticking a handful of Conjured Mana Marshmallows on skewers. "But like, there was a real lot going on right then, and that mage lady was being really loud and wouldn't stop shouting, plus I think Saurfang was giving us like 50 gold to stop it.

"But this time? Hey, have at it, lady."

The extent of the destruction has not yet been fully determined, but survivors were able to confirm that when Zaela began the attack by dropping a massive Iron Star into the city, it landed directly on top of the newly-restored Park, utterly demolishing it.

Boorish ogre stabbed 126 times after telling Garona he'd like to see her naked

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Guests and dignitaries at Azeroth's first global peace talks were utterly shocked when the emissary from the ogre clans began spewing lewd comments at Garona Halforcen, renowned and respected warrior-assassin.

During the stunned silence that fell over the crowd following his initial remarks, the ogre -- crude and classless even as far as ogres go -- winked at Garona and suggested they should go out sometime.

"I can get a little grabby," leered the disgusting ogre before being interrupted by the deadly assassin, and by interrupted we mean brutally and mercilessly vivisected.

Following the incident, everyone retook their seats and had a wonderful time. A custodian was called to collect and deposit the ogre's remains in the trash, where it belonged.

"I'm really not sure why they picked him to represent them," said Anduin Wrynn afterward, cringing. "I mean, their entire reputation to the rest of the world was riding on his shoulders, and he made a total ass out of himself with his shameful, gross behavior. It's going to be really hard for everyone else to take them seriously now."

Wrynn sighed. "It really was a fantastic evening, too. It's such a shame that idiot had to ruin such an important night with his big stupid mouth."

"Maybe next time they'll pick someone who isn't a total disgrace."

Archmage Khadgar muted by new Dalaran Silence Penalty

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After Dalaran's Council of Six implemented its new Arcane Silence Penalty city-wide enchantment yesterday, it took only mere hours before the powerful spell muted their first person: Khadgar.

The archmage was clearly upset, gesticulating wildly at nearby citizens, but the spell's silencing effects prevented him from being able to verbally explain his frustration. He did, however, hold up a copy of the letter he had received from the Postmaster for curious passerby to read.

"Dear Khadgar, your fellow heroes have reported you for abusive language multiple times. Due to these reports, we have had a Shadow Priest silence you for 24 hours and deleted your premade group post "Please, We Need to Stop the Legion" in the Dungeons & Raids Finder. If you want to appeal our decision, please submit a ticket."

"This clearly be some sort of bureaucratic mistake, mon," said a troll rogue volunteering to translate for the beleaguered archmage, who was still able to privately whisper people. "When the Council agreed to cast the spell across the entire city -- thanks for that, Rhonin -- I was told it wouldn't be no automatic process. Clearly someting's gone wrong. Buff Outlaw Rogues!!"

Fellow Council of Six member Archmage Modera seemed equally baffled by the incident. "Yo, there's still an investigation when you get reported," said Modera. "The new silence penalty doesn't mean some multi-reporter can insta-silence you." When asked how Khadgar had ended up silenced, Modera frowned and said the Council would be "looking into it."

Despite Khadgar's experience, others seem to have nothing but positive things to say about the new Dalaran feature.

"Me and my 39 demonic friends think the new silence penalty is just great," grinned Gul'dan, Darkness Incarnate, Destroyer of Dreams, the Great Betrayer. "Like, sure, let's say hypothetically someone were to gather a bunch of people and then all report someone they don't like...it sure would be awful and easy to abuse if their spell automatically silenced that person without checking or verifying the reports! Ehh heh he he hee...but who would do a thing like that. Drink."

Death Knights Accidentally Raise Two-Handed Axe as Fourth Horseman

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As a result of a bizarre misunderstanding, the Knights of the Ebon Blade resurrected the final member of their new Four Horsemen yesterday: Trollbane, a two-handed battleaxe.

Trollbane, an epic-quality weapon sporting +20 Agility, +50 Stamina, and two Prismatic Sockets, joins Nazgrim, High Inquisitor Sally Whitemane, and Darion Mograine as the new Four Horsemen, raised to battle the Burning Legion at the behest of the Lich King and his new champion, the Deathlord.

When asked why the death knights would choose a literal axe to be one of their horsemen, Ebon Blade lieutenant Thassarian frowned and rubbed his forehead wearily.

"You know this blade..." he muttered. "Everyone does. A little too well, apparently. See, we actually wanted Whitemane to resurrect Thoras Trollbane, legendary warrior and former king of Stromgarde, to be the last horseman. Unfortunately, it seems there may have been some...miscommunication, somewhere along the way."

Thassarian sighed, watching the other three Horsemen attempt to buckle Trollbane into its new Deathcharger saddle.

"Well, what's done is done," he said. "I guess we'll just have to chalk this up to clerical error."

Lord Afrasastrasz calls Alexstrasza & Lirastrasza bitches, gets kicked out of Red Dragonflight

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Lord Afrasastrasz, former Commander of the Wyrmrest Temple Defenses, has been kicked out of the Red Dragonflight after drunkenly insulting Alexstrasza and Lirastrasza.

According to eyewitness reports, Alexstrasza and Lirastrasza had just finished meeting with some of Azeroth's mortal races, where they had adopted their customary elven forms. While awaiting the ship that would take them back to Northrend, the two disguised red dragons were quite shocked when Lord Afrasastrasz -- also in his mortal form -- stumbled up behind them and began verbally harassing them.

"I'd never work with you bitches if I got the chance!" slurred Afrasastrasz at the astonished female dragons, after noticing their Wyrmrest Accord garb. "Do you know who I am??"

"We certainly do," bellowed Alexstrasza, transforming back into her draconic form, towering over the shocked and surprised male. "And do you know who I am, Afrasastrasz?!" The Life-Binder then spent the next ten minutes berating the disgraced Commander, before banishing him from the Red Dragonflight on account of being a miserable embarrassment to his flight.

A contrite Afrasastrasz issued a statement the next morning, after spending the night on Ferithos' couch.

"I'm so very sorry! No excuses," said the humiliated male. "Not the dragon I want to be or want my kids to be. Raised by Mom, 3 sisters. Ashamed of my words."

November, 2020 — Clinton defeats Warchief Trump in Mak'gora, ends 4-year campaign of racism and hatred

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NOVEMBER, 2020 — After four long years, Hillary Clinton has finally ended Donald Trump's reign of racial strife, hatred, and terror as Warchief of the United States of America.

Trump's long list of heinous acts — which include unleashing the Heart of Y'Shaarj in the middle of a downtown Seattle Starbucks, dropping a Mana Bomb on Canada, and attempting to assassinate outspoken dissenter Bernie Sanders in a cave — has earned him no shortage of criticism during his tenure, as has his intolerable, unapologetically-bigoted mandates towards other races and minority groups.

However, no one has dared stand directly against Trump's rule until yesterday, when Clinton returned from a four-year political absence and challenged him to a Mak'gora honor duel.

Mere seconds into the fight, it was clear that Trump was far outclassed by his smarter, more competent, and more accomplished opponent. Even wielding legendary waraxe Gorehowl — a 'small loan' from his father — did not give Trump the ability to overcome this enormous disadvantage, given his utter lack of military knowledge and experience.

In the end, the clouds parted at Clinton's behest and lightning blasted down from the heavens, incinerating the defeated tyrant into a greasy orange smear on the ground.

"Nasty," deadpanned Clinton, moments before being mobbed by dozens of tearful onlookers, relieved and overjoyed that the long, unbearable nightmare was finally over.

Inaugural Midsummer Fyre Festival descends into utter chaos, disaster

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The much-hyped Midsummer Fyre Festival was supposed to be a fabulous luxury vacation getaway, where wealthy lowbies could take S.E.L.F.I.E.S. with big names like Jaina and Lor'themar on a beautiful private beach, enjoy the finest gourmet meals Azeroth's chefs had to offer, and unwind in high-class waterfront cabanas worthy of the King of Stormwind himself.

Instead, the Bilgewater Cartel-hosted event in Azshara spiraled into a disastrous landslide of disappointment, disorder, and desperation, with festival-goers reporting appalling accommodations, violent locals, and 'catered meals' of such shoddy quality even Nomi would be embarrassed.

"It's a complete disaster! It's chaos!" mourned Saeil, a blood elf hunter who paid 4,000 gold for a ticket to the exclusive event, only to be greeted by half-constructed tents, mountains of garbage, and visitor luggage being tossed off the back of a kodo in the middle of the night. "There's no organization, the beach is just greasy dirt and gravel, and the concierge booth is a rusted old oil barrel! And there's not even anyone there!"

Trash piles and luggage woes were not the only complications awaiting the excited guests. Achloryn and Iciandra, a pair of death knights looking forward to a bit of rest and relaxation, shelled out over 12,000 gold for a premium housing villa package that promised twin-sized beds, comfortable sitting chairs, hanging lamps, and a spacious living room area. What they received instead was a cramped canvas tent with a dirt floor, furnished with two straw cots and a dead kobold lying in the corner for lighting.


"The worst part is, I know these tents," said Iciandra dazedly. "They're disaster relief tents! We handed them out to refugees after the Cataclysm. The Cataclysm!" She then broke down sobbing, during which time a goblin wearing a SECURITY t-shirt snuck into her tent and made off with her suitcase.

Iciandra's companion Achloryn could not be reached for comment, as she was busy fighting off a pack of feral worgen that were running wild in the area. "IF I WANTED TO BE ATTACKED BY FERAL DOGS, I COULD DO IT FOR WAY LESS THAN 12,000 GOLD!" she was heard shouting during the melee.

Other attendees reported being attacked and robbed by hostile naga, makrura, and in some cases, even other guests.

In the months leading up to the festival, organizer and host Trade Prince Jastor Gallywix promised "the very best in food, art, music and adventure," including live performances by Level 80 Elite Tauren Chieftain, on a majestic beach once owned by none other than Queen Azshara. The event was also highly promoted and hyped by celebrities such as Haris Pilton and Duke Studlington on social media website Instagrom, where photos of the swimsuit-sporting sex symbols garnered thousands of /flirt and /flex reactions.


However, two days before the festival was set to begin, L80ETC announced that they were pulling out of the event, and everything went downhill from there.

Even the food was a complete disappointment, according to some very upset and very hungry attendees.


"I paid truly mind-boggling quantities of gold for a premiere luxury vacation and was promised gourmet catered meals," said Fabulor, a blood elf paladin who live-tweeted his experience. "And what did I get? An old fish lying on a crate with a rusty knife?"

"I will be speaking to my lawyers."


"This was NOT A SCAM!" chortled Gallywix from atop a towering mound of gold coins. "I'm heartbroken! Really, I am! I don't know how everything went so left but we're working to make it right! THIS IS NOT MY FAULT!"

Eventually, the Bilgewater Cartel begrudgingly agreed to postpone the festival, promising to arrange transportation home for the starving and angry festival-goers.

"Next year, I'm staying in Duh Morogh," grumbled Credenza, a dwarf shaman, moments before Cartel employees locked the guests into a Bilgewater Harbor storage room and chained the doors shut, "for their own safety."

Tyrande celebrates International Alliance Day by thanking the Horde

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High Priestess Tyrande Whisperwind raised many eyebrows today when she began a speech to celebrate International Alliance Day by thanking the Horde.

"It's International Alliance Day, so I'd like to give a special shoutout to all the Horde in our lives," she said to a stunned crowd, who immediately began whispering among each other in confusion and no small amount of anger.

"This is a bad look," said Kalbeari, a night elf druid, frowning and shaking her head. "I mean, I get what she's trying to say. She was good friends with Broxigar, and okay, maybe they're not all bad. But is thanking the Horde on International Alliance Day really the right message she wants to send to all the people who look up to her?"

"Why would she thank the Horde? On Alliance Day??" shouted Selwyn, a fellow priestess of Elune. "The Horde, the same people who pillage our forests, start wars, and would like nothing better than to put us all six feet underground? Why should we thank them for anything?"

"Look over there!" she added, pointing to an orc hiding behind a tree. "They're literally lighting Darnassus on fire right now!"

"No race, no faction!" shouted Tyrande, raising her voice to be heard over the sound of the growing flames.

Azeroth shocked to learn Paladin order hall underground lighting is actually just spare Naaru

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For months now, visitors to the Paladin order hall have wondered just how the Silver Hand managed to have sunlight shining through the hall's enormous stained glass windows when the entire sanctum was located underground, beneath Light's Hope Chapel.

Yesterday, the world learned the secret: spare Naaru.

"What, you thought we called them chandeliers just as a joke?" said Lord Maxwell Tyrosus, laughing, when asked about the situation.

"It's really a beneficial setup for everyone involved," explained Tyrosus, opening a secret hatch behind one of the hall's windows, revealing the Naaru within. "After all, there's more of these things than we can shake an Ashbringer at, so we figured, hey, they may as well make themselves useful, right?"

"Besides, just between us, it was actually getting kinda tiresome trying to tell them apart. I think this one back here's, uh, F'ubu? H'ulu? Pikachu? I dunno."


When asked if these Naaru were now illuminating the hall constantly, Tyrosus shook his head.

"No, no, we give 'em breaks every now and then, have them go dark and take it easy for a while. And yeah, sure, some people believe it's like, rare or something for a Naaru to go dark, but let's face it -- these things go dark allthefreakingtime."

My demonic son's tattoos hurt me deeply

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Put out the Mooncloth, crack open the Refreshing Spring Water, stand there in Darnassus smiling from ear to ear, because he's home – our demon hunter son is home and the family is together again. And after supper, after the washing up is done, the others – his younger siblings – drift off to watch the worgen howling outside, and he says: "Would you like to see my tattoos?"

I say, "You're joking."

He says, "No, I’m not."

But still I wait. Any minute he's going to laugh and say, "You should see your faces" because this has been a running joke for years, this idea of getting tattoos – the hard elf act, khorium muscles, shaved head, Broxigar, Varian Wrynn. He's a clever boy. Maybe during his Illidari training he thought a tattoo would balance out the cultural sacrilege of enlisting with the Betrayer, Illidan Stormrage.

His father says, "Where?"

"On my chest," he says, ripping off his shirt and touching his pecs.

His lovely chest.

In the silence, he says, "I didn't think you'd be this upset."

After a while, he says, "It wasn't just a drunken whim. I thought about it. I went to a professional. I need these arcane tattoos to hold back the fel energy coursing through my body, lest my inner demon awaken and overwhelm me, turning me into a demon myself. They cost 16 gold."

16 gold? I think, briefly, of all the things I could buy with 16 gold.

"They're just some tattoos," he says, when the silence goes on so long that we have nearly fallen over the edge of it into a pit of black nothingness. "It's not as if I came home and said I'd turned against our people and become the servant of an ancient, evil Elemental Lord."

It seems to me, unhinged by shock, that this might have been the better option.

His father asks, "Does it hurt?"

"Yes," I say, cutting across this male bonding. "It does. Very much."

For three days, I can't speak to my demonic son. I can hardly bear to look at him. I decide this is rational. In my mind's eye I stand there, a bitter old night elf with pursed lips wringing my black-gloved hands. He's done the one thing that I've said for years, please don't do this. It would really upset me if you did this. And now it's happened. So there's nothing left to say.

I know you can't control what your children do. I know all you can do as a parent is to pack their runecloth bags and wave as you watch them go. So I cry instead. I have a lump in my throat that stops me from eating. I feel as if someone has died. I keep thinking of his skin, his precious skin, inked like a Thistle Boar carcass.

My neighbour says, "There's a lot of it about. So many people are doing it." I stare at paintings of Falstad Wildhammer with his elaborate markings, those Lightforged draenei, all veins and glowing scrawls. Tattoos are everywhere. They seem no more alternative than death knights these days. But I still don't understand.

It's the permanence that makes me weep. As if Xavius had made face paints from acid. I read a report that surveyed just under 600 patients with visible tattoos. Nearly half of them had been inked between the levels of 18 and 98, and nearly a third of them regretted it.

I look up barber shop costs. Which is a possibility, I think miserably, that only works if you want the tattoos removed. And I'm not in charge here. My son is.

My husband asks, "Have you seen them yet?"

I shake my head. Like a child, I am hoping that if I keep my eyes tightly shut the whole thing will disappear.

"It's his body," he says gently. "His choice."

"But what if he wants to become a mage?"

"A mage?"

"Or a druid."

"He'll be wearing robes. Or he'll literally be a bear. No one will ever know. Besides, class changes still haven't been implemented, anyway."

I know. I know.

I get angry with myself. This is nothing but snobbery, I think – latent anxiety about the trappings of class. As if my son had deliberately turned his back on a nice Goldenbark Apple and stuffed his face with Hobo Surprise. I am aware, too, that I associate tattoos on men with aggression, the kind of arrogant swagger that goes with blindfolds and bell bottoms.

Is this what other women feel? Or perhaps, I think, with an uncomfortable lurch of realization, just what older women feel. I stand, a lone devilsaur, bellowing at a world I don't understand.

On day three, still in a fog of misery, I say to him, "Shall we talk?"

We sit down with cups of Moonberry Juice. I open my mouth to speak and end up crying instead. I say, "You couldn't have done anything to hurt me more."

He is cool and detached. He says, "I've sacrificed everything. What have you given?"

I think, everything! I've done nothing else for three days but think about what I've lost! But I don't say that because we aren't really talking to each other.

I say, "Why couldn't you have waited until you were older? You'll have those the rest of your life, now."

"I'm eight thousand years old, mother. I think I'm old enough to make my own decisions."

Which makes it worse.

He says, "I'm still the same person, under these tattoos. The tattoos I need to live. Other than the demon inside me. And my lack of eyes. And my eternal crusade to eradicate the Burning Legion and pursue them relentlessly until they're all wiped out."

I look at him, sitting there, my 8000-year-old son. I feel I'm filling out an app for a guild I don't even want to join. I say, "But you're not. You're different. I will never look at you in the same way again. Maybe because I'm your mother. All those years of looking after your body – taking you to the priestesses and making you drink Ice Cold Milk and worrying about Webwood Spiders or that you'll fall off Teldrassil to your death. And then you let some stranger inject ley pigments under your skin. Your precious skin."

"To me, it seems like self-mutilation. If you'd lost your arm in a battle, I would have understood. I would have done everything to make you feel better. Maybe the gnomes could build you a prosthetic. But this – this is desecration. And I hate it."

"I'm part demon, mother!" he retorts, the hollowed recesses where his eyes used to be blazing green. "I had to kill one and eat its heart! My life is constant torment! I have horns, and scales, and claws! And you're upset about some tattoos?"

I shake my head. It's different. He just doesn't understand. How could he? He's not a mother.

We look at each other. There seems nothing left to say.

Over the next few days, my son – always wearing a tabard – talks to me as if the row had never happened. I talk to him, too, but warily. Because I'm no longer sure I know him.

And this is when I realize that all my endless self-examination was completely pointless. What I think, or don't think, about tattoos is irrelevant. Because this is the point. Tattoos are fashionable. They may even be the only thing keeping a terrible demon from taking over his body and turning him into an evil, vile monster. But by deciding to get those tattoos, my son took a warglaive to my apron strings. He may not have wanted to hurt me. I hope he didn't. But my feelings, as he made his decision, were completely unimportant.

The stars are not wanted now: put out every one; pack up Elune and dismantle the sun.

I am redundant. And that's a legitimate cause for grief, I think.

Paladin accidentally unleashes unstoppable plague of maggots upon Azeroth

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The Battle for Azeroth has ended much sooner than anyone anticipated, and everyone lost. Everyone, that is, except the maggots.

The beginning of the end started when Rextroy, a human paladin, realized he could cultivate Waycrest Manor's infectious maggots and bring them to Uldir, using the legion of loathsome larvae in conjunction with his Last Defender ability to overpower and single-handedly defeat MOTHER (Matron of Tenacity, Herald of Endless Research).

Everything would have been fine had Rextroy stopped there, but the ambitious paladin wasn't finished yet, dragging his gallery of grotesque grubs onward through the ancient titan quarantine facility until at last he stood before G'huun. And as the Old God's corrupting pestilence fell upon the ravenous maggots, causing them to instantly bloat, swell, then begin multiplying to impossible numbers, it occurred to Rextroy that perhaps he'd made a mistake.

Zandalar fell within the hour, with Kul Tiras succumbing shortly after. While the Alliance was initially perturbed by what Rextroy had unwittingly unleashed, it was the Horde that first realized the devastating ramifications, as the maggots began hungrily chewing a swath of destruction through the Forsaken ranks.

"How did they discover our only weakness?!" shouted Warchief Sylvanas Windrunner, before disappearing beneath by the pale, twitching swarm.

Any satisfaction the Alliance may have derived from their enemies' woes were short-lived, however, as it wasn't long before the outbreak had spread to the streets of Stormwind and Orgrimmar, and from there, the entirety of the Eastern Kingdoms and Kalimdor. Even now, the all-consuming, unstoppable throng sweeps across the world, devouring anything and anyone in its path.

"In retrospect, maybe it was a bad idea to introduce eternally-spawning parasitic maggots to an ancient, perfect avatar of rot and decay, who is also worshiped by a fanatical race of trolls with a historical fondness for contagious, apocalyptic plagues," said Rextroy from a hillock above Stormwind, watching as the wave of squirming, wriggling grubs engulfed the city below.

Horde announces massive faction cuts, despite record results

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After weeks of speculation, the Horde announced today that it will be eliminating roughly 8% of its people, despite record-breaking recent achievements.

During the announcement, Warchief Sylvanas Windrunner told the assembled crowd that the Horde had "once again accomplished record achievements lately, such as pushing back the Burning Legion, defeating Gul'dan the Great Betrayer, and imprisoning Sargeras himself," but that the Horde would be consolidating and restructuring because of "missed expectations". Windrunner went on to say that they would be eliminating mainly non-essential elements, such as Tier Sets, Master Looting, and Baine Bloodhoof.

"Over the last few years, our ranks have swelled with new, loyal members of the Horde," said Windrunner. "With the recent additions of the Nightborne, Highmountain Tauren, and Zandalari Trolls, we have never been stronger, more capable. Therefore, it is with heavy heart that I have decided we need to scale down some areas of our faction. I'm sorry to share that we will be 'parting ways' with some of our elf, orc, pandaren, tauren, and troll colleagues today."

"There is no way to make this transition easy for our impacted members, but we are doing what we can to support our colleagues," said Horde manager of Human Resources Calder Gray. "Lieutenant Murp, Signe, and myself will be personally visiting those affected by these unfortunate personnel changes, to discuss the 'comprehensive severance package' they will be receiving, as well as their 'continued health benefits,' 'career coaching', and 'job placement assistance.'"

"While our accomplishments in recent years were the best in our history, we didn't realize our full potential," said Windrunner. "Yes, fine, we saved the world and beat back the biggest evils our universe has ever been confronted with, but now that those are out of the way, it is time we got back to what is truly important: whatever benefits me."

Reactions to the announcement were heated, with many Horde members expressing outrage and disappointment at the news. "We give the Horde everything we have, and this is what we get?" shouted Greyhart, a tauren druid. "Why do we get the axe while Blightcaller up there gets a spiffy new bod and membership into Sylvanas' Secret Resurrection Club?"

"Warchief, this course of action is sure to dishearten and demoralize our people, especially after our recent victories!" protested Varok Saurfang. "You stand now, lit torch in hand, on a bridge made of honor, respect, and loyalty...a bridge built by those who will be affected by today's decision. Are you certain you wish to do this?"

Windrunner shrugged.

"Burn it."

Kirin Tor removes old mage portals after firing the mages that maintained them

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Image from wowhead.com

Not even a month after laying off hundreds of their number, the Kirin Tor announced this week that in the near future, they would no longer be offering mage portal services in older major cities.

"Due to completely unforeseen, unavoidable circumstances, we have decided to discontinue our portals located in older locations," said Kirin Tor Archmagus Kaivax. "Don't think of this as the removal of something everyone loved and appreciated in their day-to-day life, but rather, an opportunity to consolidate a lot of travel into a consistent venue with a consistent look and feel, and room for future growth when needed."

"Really, this is for your own good," said Kirin Tor representative Bornakk, after teleporting to Stormwind to be interviewed. "I understand that changes can throw people off a bit at first, but I also think they help keep the world of Azeroth feeling alive. When there are fewer portals, does the world feel a bit bigger to you? Do you like that? How difficult is it to get to the locations you mentioned without a direct portal?"

When asked if these changes had anything to do with the hundreds of mages recently released by the Kirin Tor, many of whom were tasked with maintaining the portals on a daily basis, Bornakk gulped, checked a watch he wasn't wearing, and teleported away.

"Does the world feel bigger? No, it feels more annoying," said Tazla, a troll hunter, upon hearing of the proposed changes. "What's next? Are our new Dalaran hearthstones going to disappear as an extra fuck you?"

"Remove the Dalaran hearthstones?" said Kaivax, after being informed of the comments. "Hot damn, what a great idea!"

War Campaign Finale: Questions (Spoilers)

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I may have stopped playing, but that doesn't mean I've stopped following the story. ESPECIALLY when it comes to Sylvanas, because I absolutely want to hear what happens with her.

I know many Sylvanas fans were upset (before Battle for Azeroth) that she might go "fully bad" and end up as a full-on villain/raid boss, but that's never been my thinking. Let's be real, here -- everyone knew she'd make this turn eventually. She's always been too ambitious, too independent, and too confident that she's the smartest person in the room to sit on her laurels just because they named her Warchief.

And you know what? I've always been fine with this! All I've ever wanted is for her turn & eventual downfall to be interesting and satisfying. That doesn't necessarily mean a happy ending, redemption, forgiveness, or anything like that. I just want her to receive better than Garrosh got.

(Also, an upside to not playing is now I can immediately view spoilers when they are revealed without the self-imposed guilt of wanting to wait to see them in-game!)

SPOILERS BELOW



In addition to the normal lore questions we're all left with after watching the events of the above cinematic, I rewatched it again later and had a few questions. Like most of the tinfoil hat lore theories posted on this blog, chances are extremely high that they're...absolutely nothing at all! But that's okay. They're fun to talk about.

What was that attack?


Sylvanas finished off Saurfang with a blast of some kind of purple energy. Obviously, no one knows what it was. Was it void energy? Shadow magic? Just something she can do, like her banshee wail? But that's not what I'm curious about. I'm curious what its effect was.

"To kill Saurfang!" you might say. But...was it?

Using magic in Warcraft's universe is not an easy thing. It requires effort, exertion. Log onto any of your characters and cast something. Almost always, your spells are accompanied by an energetic burst of motion -- a hand thrust in the air, a palm shot forward as if hurling the spell toward your target, your character's entire body arching as if they're beseeching the heavens for aid. Everyone does it. When Jaina casts spells in cinematics, you can feel the strain, the tension in her entire body.



But in the cinematic, Sylvanas' attack seems to require almost no effort at all.

In fact, what does she do? A flickering purple 'flame' coalesces between her hands, and then seemingly without any impetus or motion by Sylvanas herself, it rockets toward Saurfang.



The body language is...soft, almost gentle. It's strange, especially considering we just saw her violently cutting Saurfang to ribbons a few seconds earlier. And her pose here is almost like someone, I don't know, blowing a pile of feathers into the air, or releasing a bird they'd been holding in their hands.

Sure, it's probably just artistic license. Maybe Sylvanas is just SO POWERFUL that striking Saurfang down with magic doesn't require the same sort of physical effort it does for other people.

Or maybe it doesn't look like a magical attack because its real purpose was something else entirely. Oh sure, it killed Saurfang. That's one pest out of the way. But maybe her true target wasn't even Saurfang to begin with.

A Curious Look

Let's briefly and rewind way back to when the trailer cinematic for Battle for Azeroth first came out. Everyone remember this?



Right after Anduin pulls off his huge Mass Resurrection, Sylvanas gives him a meaningful, dangerous look. I remember a fair amount of speculation at the time as to what this look meant. I think most people chalked it up to Sylvanas recognizing a worthy foe, or even a wry moment of regret, that she had underestimated the boy king. It also might have been simply a "not bad, kid" response, since Anduin revitalized and inspired the Alliance just as she herself had revitalized and inspired the Horde moments earlier. A brief moment, but regardless of what it meant, it felt suitable for her.

Fast forward to the Reckoning cinematic. When Saurfang challenges her to mak'gora, we see this look again. It's a faint smirk, the barest hint of an inside joke that only she knows. It's a look of consideration, calculation, and assessment.



We can all imagine what Sylvanas must be thinking in this moment. "Can I win this duel?" "Is he right? Is my desire to make him suffer enough of a reason to agree to this, something I really don't need to do?" "How much will killing him in front of all these witnesses demoralize them?"

Perfectly logical. A crushing victory over the heart of the rebel army would be devastating to their morale. It might single-handedly win her this conflict. And she knows full well she's stronger than Saurfang.

And yet, her eyes, for the briefest of moments, flicker down before she agrees to the duel.



A question? Confirmation? What is she looking at? Saurfang isn't carrying a fearsome new weapon that might give her pause. He doesn't have new armor, or some mysterious artifact that might be a banshee-slaying device, or really anything. He's the same old orc.

So why does she break eye contact to look downwards? What does Saurfang have that Sylvanas notices, that makes her agree to this duel?



Could it be...Anduin?


That's the thing about AOEs


On my first viewing of the cinematic, I was caught up in the magnificence of the animation and the drama of Sylvanas' words. Upon rewatching, though, I noticed that when she blasts Saurfang and causes the explosion of billowing purple smoke, Anduin is there, clearly visible.

Why?

Canonically, I know he's nearby because he's acting as Saurfang's second in this very odd mak'gora. We do see him walk up with Saurfang and leave Zappy Boi and Thrall a few paces behind. But why did the animation team consciously decide to include him in Saurfang's death scene? He's not involved and he doesn't do anything. Perhaps even more strangely, Anduin is actually completely absent from the previous wide, panning shots during the duel, where the rebel army, Zappy Boi and Thrall can all be seen beyond. He does appear again once when Saurfang gathers himself for his final attack, but otherwise, Anduin vanishes completely. Almost as if we're suppose to forget about him.


But for some reason, they plunked Anduin back in when Sylvanas' attack lands. And not only is he present -- he actually gets fully engulfed by the ominous black-and-purple smoke. Sure, it's only for a few seconds...but a lot can happen in that time.



Could this be why Sylvanas agreed to the duel? Is this why she had the same look on her face before accepting the mak'gora as she did when looking across the battlefield at Anduin back at Lordaeron? Did that moment, after witnessing Anduin's power, give birth to a secret plan that is only now coming to fruition?



Probably not. Like I said, most of the speculation on this blog is done for fun and not because I think it's ACTUALLY what will happen. It's just my nature to naturally try to look for extra meaning, plot twists, and complications in everything! I can't help myself. Sadly, over the years I've gradually had to admit that maybe, just maybe, I give Sylvanas a bit too much credit when it comes to sneaky tricks and devious schemes.

Nonetheless, I can't help but feel there's more behind this expression. That maybe, in addition to the considerations described above, there's one more thought running through her head.

Just as planned.

Fading Light: Why the Naaru should be evil, part 4/4

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What

I guess it's time to acknowledge that I never did write Part 4 of this series I started EIGHT YEARS AGO, WHAT THE HELL IS TIME

The reason it never got finished was because Part 4 was always intended to be some "What if?" fiction that built on the theories and ideas put forth in the first three posts. However, the writing never reached a point where I was happy with it, so I decided to shelve it until I thought it was good enough. Which ended up being never, it seems.

There was also a lot of reaction at the time that seemed to indicate readers were thinking I was saying all of this would happen, which was a bit disheartening because that was never my objective. Unlike some of my speculation posts, with this series I only wanted to explore the narrative possibilities, like "Hey, how interesting would it be, and think of all the unexpected directions WoW's story could go, IF the Naaru pulled off a huge heel turn?" And honestly I got tired of trying to explain this to the "uhh you are WRONG this won't happen" and "this GOES AGAINST LORE!!!!!" responders so I just never revisited the series.

Anyway, while discussing current WoW lore with some friends today, it occurred to me that during Battle for Azeroth there is a scene where Anduin and Jaina discuss Taelia Fordragon, and whether or not to tell her what had truly happened with her father, Bolvar. What's interesting about this is in The Shattering novel, it was Anduin who was in Taelia's situation. The Shattering makes it very clear that at the time (just before the Cataclysm), Anduin did NOT know what had happened to Bolvar in Icecrown Citadel -- he, like the rest of the world, was under the assumption that Bolvar had died at the Wrathgate.

Now of course, as Anduin got older (or perhaps when he became king), someone filled him in on Bolvar's fate. This makes sense, though it is kinda weird that Blizzard wouldn't showcase some attention on this BOMBSHELL of a revelation for someone who had become one of the franchise's primary characters learning he'd been lied to for years about the fate of the person he loved more than anyone in the world before Varian returned...but I digress.

With Shadowlands just around the corner, I'm realizing that while I'm still following the story and lore out of curiosity, I'm still not feeling the urge to jump back in after skipping Battle for Azeroth. This weekend was even a free weekend, and though I reinstalled the game and spent a few minutes admiring the new character creation options, I never ended up logging in. And so if I'm not going to write any more lore posts on this blog, I just can't leave this one thing unfinished. Hell, the image at the top of this post is even from my original post draft, prepped and readied all those years ago.

So here's Part 1, Part 2, Part 3, and finally, eight years later, Part 4 of Fading Light: Why the Naaru should be evil. Enjoy!


The story that never was



When I started this blog series, we were in the final days of Cataclysm. Mists of Pandaria was still a month away, and the current big lore reveals at the time were the Dragon Soul "Soulroics", the 5-person dungeons of End Time, Well of Eternity, and most importantly, Hour of Twilight, where Stormwind's long-standing leader of the Church of the Holy Light, Archbishop Benedictus, was revealed to be an evil traitor.

The final entry in this series was intended to be a short fiction, where Tirion is called to Stormwind to learn some terrible news -- that the Naaru have betrayed the draenei and the Alliance, and had been lying about their true allegiances for years. Velen was alive, but understandably shattered by the Naaru turning their backs on him.

Tirion is shocked and outraged at this news, of course, but he quickly realizes he must put aside personal desires for retribution and justice, at least for the moment. After all, with the Naaru gone, Velen out of commission, and Archbishop Benedictus freshly revealed to be a real asshole, has humanity's faith and trust in the Light and its representatives ever been lower? Right now, as everyone reels from their still-fresh spiritual wounds, they desperately need someone to step up to champion the Light, and give them someone to believe in again.

Tirion is not an overly arrogant man, but he knows who he is: Commander of the Argent Crusade, last surviving original member of Alonsus Faol's Knights of the Silver Hand (that the world knew of, with Turalyon presumed dead or missing), and recent hero in the war against the Lich King. Tirion would be very aware of how the world views and respects him, and that he would be the perfect person to step in and give humanity a helping hand when they need it most. With his leadership and guidance, perhaps humanity could learn to trust the Light again. And of course, Tirion's deep sense of selfless duty and responsibility would absolutely make him volunteer for the job.

But then Anduin would stop him dead in his tracks with a simple question.

"Did you lie to us about Bolvar Fordragon?"

Because during their exit from the Alliance, the Naaru passed along a message to Velen's promising little princely apprentice...that Bolvar, Anduin's beloved friend and father-figure who had watched over and protected him all those years Varian was missing, had not died at the Wrathgate as everyone believed, but instead was now trapped in eternal torment, the only thing holding back the Scourge from sweeping forth across Azeroth once more.

Suddenly, Tirion realizes that everything is falling apart around him. Even as he recognizes that he no longer has the trust of one young boy, let alone the rest of the world, he hears Bolvar's words once more -- that if the world is to live free from the tyranny of fear, they must never know what happened up there atop the Frozen Throne. But now...that secret is out.

As Tirion falters, unsure what to say, or if he should reveal that the decision to keep Bolvar's fate a secret was not a decision he made alone, he notices Varian, standing stoically and supportively beside his anguished son. And as Anduin repeats the question, shouting now, Varian looks Tirion in the eyes and gives him a silent, imploring look.

"Please shoulder this weight," that look says, desperate and pleading. "Please don't make me tell my son I lied to him about the person he cared about most in the entire world."

"Please let him hate you instead of me."



And so, Tirion being Tirion...would do this. He would accept all the blame, the distrust, the scorn. Because he realizes he can't help Stormwind regain its faith in the Light. He can't make amends to the world for the lies he has told. He can't be a new mentor, teacher, and role model for Anduin, nor help him grow into the destiny so many foresee for him. None of this is possible anymore. At least, not now.

But if he can protect a boy's love for his father...well, that he can do.

Humanity's faith in the Light is broken. Velen is broken. The prodigal son's innocence and trust in his heroes is broken.

Somewhere, the Naaru laugh.

And so Tirion leaves Stormwind, banished back to Hearthglen and the Plaguelands. And for many days afterwards, he is haunted by Anduin's furious, grieving condemnation echoing in his ears:

Now go, leave this place!
And never return.
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